CascadeVariables C++ API Reference¶
-
struct DOMInfo¶
- #include <I3VetoModule.h>
-
class I3VetoModule : public I3ConditionalModule¶
- #include <I3VetoModule.h>
IceTray module to fill an I3Veto object from a given response map.
Public Functions
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virtual ~I3VetoModule()¶
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void Configure()¶
Load the configuration parameters.
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void Physics(I3FramePtr frame)¶
The actual work is performed in the Physics method.
Private Functions
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I3VetoModule()¶
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I3VetoModule(const I3VetoModule&)¶
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I3VetoModule &operator=(const I3VetoModule&)¶
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I3VetoDetail::VetoParams CalcFromPulseMap(I3RecoPulseSeriesMapConstPtr pulsemap, I3GeometryConstPtr geometry, const std::vector<std::vector<short>> &layers, bool useAMANDA)¶
- SET_LOGGER ("I3VetoModule")
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virtual ~I3VetoModule()¶
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struct VetoParams¶
- #include <I3VetoModule.h>
Public Functions
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inline VetoParams()¶
Public Members
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short nUnhitTopLayers¶
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short nLayer¶
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short earliestLayer¶
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short earliestOM¶
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short earliestContainment¶
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short latestLayer¶
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short latestOM¶
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short latestContainment¶
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short mostOuterLayer¶
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double depthHighestHit¶
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double depthFirstHit¶
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short maxDomChargeLayer¶
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short maxDomChargeString¶
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short maxDomChargeOM¶
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short nDomsBeforeMaxDOM¶
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short maxDomChargeLayer_xy¶
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short maxDomChargeLayer_z¶
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short maxDomChargeContainment¶
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inline VetoParams()¶
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namespace I3VetoDetail¶
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namespace std
STL namespace.
- file I3VetoModule.cxx
- #include “CascadeVariables/I3VetoModule.h”#include “recclasses/I3Veto.h”#include “icetray/I3Frame.h”#include “icetray/I3Int.h”#include “dataclasses/I3Double.h”#include <boost/assign/std/vector.hpp>#include <boost/assert.hpp>
Functions
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I3_MODULE(I3VetoModule)¶
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I3_MODULE(I3VetoModule)¶
- file I3VetoModule.h
- #include “icetray/I3ConditionalModule.h”#include “dataclasses/physics/I3RecoPulse.h”#include “dataclasses/geometry/I3Geometry.h”#include “icetray/OMKey.h”
- Version
$Id$
- Date
$Date$
- Author
$Author$
- dir CascadeVariables
- dir CascadeVariables
- dir CascadeVariables
- dir icetray
- dir private
- dir public